SE4AI Issues on Designing a Social Media Agent: Agile Use Case Design for Behavioral Game Theory
Abstract
This paper is the result of an endeavor of specifying a social media agent through Use Case 2.0 (the "agile Use Case"). That what was expected to be a straightforward specification task revealed issues that subverts a critical foundation of the Use Case conception, nonexistent use-case between the SuD and the actor, yielding to the extensions proposed in this paper.