Artificial Intelligence Algorithms for Strategic Reasoning over Complex Multiagent Systems
Abstract
My Ph.D. research focuses on developing practical algorithms in computer games by assembling a variety of artificial intelligence methods (game-tree search, machine learning, graphical models, etc.). In this extended abstract, I will briefly review three of my previous works that studied normal-form games, Bayesian games, and extensive-form games through modern AI lenses. Then I will cast three possible future directions that I am dedicating to.