On Parameterized Complexity of Binary Networked Public Goods Game

Arnab Maiti (Indian Institute of Technology Kharagpur), Palash Dey (Indian Institute of Technology Kharagpur)

Abstract

In the Binary Networked Public Goods (BNPG for short) game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash equilibrium (PSNE) in such games. The problem is already known to be NP-complete. This casts doubt on predictive power of PSNE in BNPG games. We provide fine-grained analysis of this problem under the lens of parameterized complexity theory. We consider various natural graph parameters and show W[1]-hardness, XP, and FPT results. Hence, our work significantly improves our understanding of BNPG games where PSNE serves as a reliable solution concept. We finally prove that some graph classes, for example path, cycle, bi-clique, and complete graph, always have a PSNE if the utility function of the players are same.