Anytime Multi-Agent Path Finding via Large Neighborhood Search
Abstract
Multi-Agent Path Finding (MAPF) is the challenging problem of computing collision-free paths for a cooperative team of moving agents. Algorithms for solving MAPF can be categorized on a spectrum. At one end are (bounded-sub)optimal algorithms that can find high-quality solutions for small problems. At the other end are unbounded-suboptimal algorithms (including prioritized and rule-based algorithms) that can solve very large practical problems but usually find low-quality solutions. In this paper, we consider a third approach that combines both advantages: anytime algorithms that quickly find an initial solution, including for large problems, and that subsequently improve the solution to near-optimal as time progresses. To improve the solution, we replan subsets of agents using Large Neighborhood Search, a popular meta-heuristic often applied in combinatorial optimization. Empirically, we compare our algorithm MAPF-LNS to the state-of-the-art anytime MAPF algorithm anytime BCBS and report significant gains in scalability, runtime to the first solution, and speed of improving solutions.