Agent-Based Adaptive Mobile Computing in Games: Demonstration
Abstract
The demonstration is showing a mobile application (2-player game), utilizing context-awareness relying on agents. The agents are gathering and processing context-data retrieved from the device's built-in sensors, which will be distributed within the system. The application (game) adapts to certain changes in the environment (in the demo: connectivity, power supply) to preserve the mobile device's power level as well as decrease network utilization.