Coalition Structure Generation with the Graphics Processing Unit

Abstract

Coalition Structure Generation-the problem of finding the optimal division of agents into coalitions-has received considerable attention in recent AI literature. The fastest exact algorithm to solve this problem is IDP-IP * [17], which is a hybrid of two previous algorithms, namely IDP and IP. Given this, it is desirable to speed up IDP as this will, in turn, improve upon the state-of-the-art. In this paper, we present IDP G-the first coalition structure generation algorithm based on the Graphics Processing Unit (GPU). This follows a promising, new algorithm design paradigm that can provide significant speedups. We show that IDP G is faster than IDP by two orders of magnitude.